Artifact [39df1905cf]

Artifact 39df1905cf6f023756cbdff39af51d26ed6d4554:


# Developer Guide

This is a guide for developers to follow for various parts of the repository.

## Releasing

When a release is to be made, it is performed in another branch and becomes
separate from `trunk`. This means that `trunk` is always in a state of
perpetual development. Within these branches, there are bug fixes and
releases. When a commit is ready for a release then it should just be tagged
and built accordingly. It is best to avoid having releases and such in the
`trunk` branch because it will complicate bug fixes and other things. So
when a release is to be made:

 * Update the changelog with the planned release date if it is known at the
   time, otherwise it is not known.
 * Fork the branch and make a new branch from `trunk` for the release to
   be done, an example would be `release-0.2.x`.
 * In the new `release-0.2.x` branch, update the version numbers in the
   appropriate places so things are updated.
 * Tag the commit as `0.2.0` or an increasing release version
   (example: `0.2.1`) for each increasing release.
 * Do all the common release stuff.
 * While in `trunk`, do the following:
   * The development version can be bumped in which case
     the version will be incremented by two and will be odd (3, 5, 7, etc.).
   * Add the next version to the changelog, so that it may be updated when
     there is a new major change.

### Bug-fix and Otherwise Releases

If a bug-fix or otherwise has to be done on a release version, since the
release is in its own branch, the work can be done in that branch. Any fixes
should have already been made in `trunk` if applicable, then it can be
cherry picked into the release branch. Then once the fixes have been made and
a new version is released the release version should be incremented (that is
`0.2.0` to `0.2.1` to `0.2.2`). Then any of the release related stuff should
be done.

### Common Release Stuff

When a release is done, all of the binaries and according information must be
updated. It is assumed that `SQUIRRELJME` is an environment variable to the
root of the SquirrelJME source tree. Checkout the tag or commit which the
release is to be done on. Then run the following command:

 * `$SQUIRRELJME/utils-dev/uploadrelease.sh $__release_version__`

This will perform an auto-build of everything and then store the release in
the `$__release_version__` directory, these binaries are important. Once the
binaries and sources are built, they should be uploaded to the following
locations:

 * Fossil (<https://multiphasicapps.net/>)
   * The `uploadrelease.sh` script takes care of putting the files in the
     repository.
   * You will need to edit the download page to add the new version, this
     will be done with `fossil unversion edit download.mkd`.
   * Synchronize the repository with the unversioned space.
 * GitHub
   * Go to releases.
   * Draft a new release.
   * Choose the release tag you just made. Note that there might be a delay
     before GitHub is updated, so be patient or force it to update manually.
   * Title the release.
 * SourceForge
   * Create a new directory for the release number.
   * Upload all of the files into that directory.
   * Appropriately set the operating systems for the binaries.