2015/12/24

DISCLAIMER: These notes are from the defunct k8 project which precedes SquirrelJME. The notes for SquirrelJME start on 2016/02/26! The k8 project was effectively a Java SE 8 operating system and as such all of the notes are in the context of that scope. That project is no longer my goal as SquirrelJME is the spiritual successor to it.

00:45

The wind is rather extreme.

17:34

Actually cleaned my room a slight bit. I believe I am going to work on Squirrel Quarrel for a little bit. I believe instead of flat tile based terrain I am just going to have levels consist of polygons.

17:42

Another alternative is to just have any kind of geometry of sorts. However a tile based game would still work so to speak.

17:57

I believe I will go fully isometric rather than have a tile based system. Construction of buildings and such will be limited to said areas however.

18:53

Or not, currently lacking motivation to work on it.