DISCLAIMER: These notes are from the defunct k8 project which precedes SquirrelJME. The notes for SquirrelJME start on 2016/02/26! The k8 project was effectively a Java SE 8 operating system and as such all of the notes are in the context of that scope. That project is no longer my goal as SquirrelJME is the spiritual successor to it.


Suppose for in game time I will go Majora's Mask and do one hour of in game time is 45 seconds of real time.


Could use a slight cleanup of the code now.