2016/05/11

07:19

Ok, so write a representation of byte code.

07:23

I should probably start using this. for field setting so that I may have local variables named the same and such.

18:37

Despite waking up early I did not program this as much.

23:14

Seeing that common PowerPC systems are big endian and have similar instruction sizes, I wonder how viable it would be to have a Nintendo 64 emulator which is just a basic operation translation in place.