07:19
Ok, so write a representation of byte code.
07:23
I should probably start using this.
for field setting so that I may have
local variables named the same and such.
18:37
Despite waking up early I did not program this as much.
23:14
Seeing that common PowerPC systems are big endian and have similar instruction sizes, I wonder how viable it would be to have a Nintendo 64 emulator which is just a basic operation translation in place.