13:08
Okay so the AOT code will be in the aot
package and then there will be a
Java pipe handler in java
that can read class files. When it comes to
constant pools and such I will have that cachable but also when it comes to
referencing to an upper pool instead of a pointer to one there will be an
explicit internal storage type that says: Go here instead. I want to have it
so I can rewrite constant pool entries for entire libraries as once and have
if possible a global constant pool set that is shared for an entire ROM. At
least with explicit references it makes things easier.
13:18
Also had another thought, instead of having method names and types for everything, I could do entire class references if this makes sense I suppose. Although maybe that is too much, I do not want to get too fancy but I also want to reduce size usage where possible.