- Q: How do I import SquirrelJME's dependencies for my Java project?
- A: Please look at the Developer Guide.
- Q: Is SquirrelJME only on Windows?
- A: No, SquirrelJME is a cross-platform Java Virtual Machine that
can run on a variety of platforms. These include your standard Windows,
Linux, and Mac OS systems, but also as well those available to RetroArch
such as the Wii and PS2.
- Q: PhoneME's source code is available, why do you not use that
to make development faster?
- A: One of the major things is that SquirrelJME is a clean room
reverse engineering and re-implementation based on books, API
documentation, and observations. As such, it is not possible to use the
code from this standpoint. Additionally, PhoneME is only a reference
implementation and it would only be a base starting point so it would
not bring much as vendors would have heavily modified it or written
their own APIs. So from these, even if it were possible to use the
project it would bring no true benefits.
- Q: What are the errors with
- A: To conserve space, SquirrelJME uses compactified error
codes which are stored in an error directory, this is
so that descriptive messages can be stored externally without there
being additional space being used by the message.