Check-in [a5ce9a6ecb]

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Overview
Comment:Set current on the game interface.
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SHA1:a5ce9a6ecbc972223dff92d4cc813a5ff0d9253a
User & Date: stephanie.gawroriski 2019-07-01 17:01:30
Context
2019-07-01
18:12
Correct warning and compilation errors in RatufaCoat. check-in: 8bf1aedb53 user: stephanie.gawroriski tags: trunk
17:01
Set current on the game interface. check-in: a5ce9a6ecb user: stephanie.gawroriski tags: trunk
16:59
Correct compilation error. check-in: 5c61c02674 user: stephanie.gawroriski tags: trunk
Changes
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Changes to runt/mids/squirrel-quarrel/dev/shadowtail/squirrelquarrel/MainMidlet.java.

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// ---------------------------------------------------------------------------
// SquirrelJME is under the GNU General Public License v3+, or later.
// See license.mkd for licensing and copyright information.
// ---------------------------------------------------------------------------

package dev.shadowtail.squirrelquarrel;


import javax.microedition.midlet.MIDlet;
import javax.microedition.midlet.MIDletStateChangeException;

/**
 * Main entry point for the game.
 *
 * @since 2019/07/01
................................................................................
		throws MIDletStateChangeException
	{
		// Setup base game builder
		GameBuilder gb = new GameBuilder();
		
		// Setup and show the game interface
		GameInterface gi = new GameInterface(gb.build());
		
		throw new todo.TODO();
	}
}








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// ---------------------------------------------------------------------------
// SquirrelJME is under the GNU General Public License v3+, or later.
// See license.mkd for licensing and copyright information.
// ---------------------------------------------------------------------------

package dev.shadowtail.squirrelquarrel;

import javax.microedition.lcdui.Display;
import javax.microedition.midlet.MIDlet;
import javax.microedition.midlet.MIDletStateChangeException;

/**
 * Main entry point for the game.
 *
 * @since 2019/07/01
................................................................................
		throws MIDletStateChangeException
	{
		// Setup base game builder
		GameBuilder gb = new GameBuilder();
		
		// Setup and show the game interface
		GameInterface gi = new GameInterface(gb.build());
		Display.getDisplay(this).setCurrent(gi);

	}
}