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50 most recent check-ins that include changes to files matching 'runt/mids/squirrel-quarrel/net/multiphasicapps/*'
2020-03-02
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05:18 | Merge wip-gradle-modernization branch into trunk. check-in: a5aaa48037 user: stephanie.gawroriski tags: trunk, x-date-202003 | |
2020-02-14
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03:52 | Move massive amount of files to their own modules. check-in: c7cae997bd user: stephanie.gawroriski tags: wip-gradle-modernization | |
2019-06-23
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16:12 | Reorder errors in runt/mids/squirrel-quarrel check-in: 727ba30f34 user: stephanie.gawroriski tags: trunk | |
2019-05-09
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16:31 | Correct Squirrel Quarrel build. check-in: b39886f8ab user: stephanie.gawroriski tags: trunk | |
2019-03-25
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12:33 | Base call for morphing units. check-in: 0a7373512d user: stephanie.gawroriski tags: trunk | |
12:20 | Add ordinals to MegaTile and MegaTileIndex. check-in: c5b47088a4 user: stephanie.gawroriski tags: trunk | |
12:10 | Initializing of constant types from strings. check-in: b5bf702178 user: stephanie.gawroriski tags: trunk | |
02:17 | Add some base unit information for the first building. check-in: 12c2e37f44 user: stephanie.gawroriski tags: trunk | |
02:01 | Base loading of unit info. check-in: cc8af6fc23 user: stephanie.gawroriski tags: trunk | |
01:51 | Base for unit create. check-in: 2e511c7fd9 user: stephanie.gawroriski tags: trunk | |
01:46 | Add base type and try to spawn it. check-in: b0aec824d1 user: stephanie.gawroriski tags: trunk | |
01:38 | Add boot method which is run on the first frame; Add note to linker. check-in: 7ecf406de4 user: stephanie.gawroriski tags: trunk | |
01:32 | Remove constructor taking DataInputStream from Game because it is not needed. check-in: 14bbf4dbaf user: stephanie.gawroriski tags: trunk | |
01:28 | Add base for event sources and set them accordingly. check-in: 3e68512d76 user: stephanie.gawroriski tags: trunk | |
01:00 | Set the player border color to the last. check-in: b89509700d user: stephanie.gawroriski tags: trunk | |
00:58 | Just print things instead of using pointer actions. check-in: 502b087998 user: stephanie.gawroriski tags: trunk | |
2018-11-25
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14:57 | Update exceptions and such. check-in: fabe650c26 user: stephanie.gawroriski tags: trunk | |
2018-11-19
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00:17 | Remove newline from GameLooper. check-in: 6ffa32d12b user: stephanie.gawroriski tags: trunk | |
2018-11-12
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22:07 | Remove volatile references. check-in: 77e34e8a9c user: stephanie.gawroriski tags: trunk | |
2018-11-10
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12:07 | Reorder errors in runt/mids/squirrel-quarrel check-in: 2394539d33 user: stephanie.gawroriski tags: trunk | |
2018-11-04
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23:48 | Turn most DEBUG prints to actual DEBUG notes. check-in: 882228b1f4 user: stephanie.gawroriski tags: trunk | |
2018-03-22
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18:09 | Base initialization of the level viewport. check-in: 8bac5b4773 user: stephanie.gawroriski tags: trunk | |
17:45 | Basic drawing of the player screen border area. check-in: 358d3d1fd8 user: stephanie.gawroriski tags: trunk | |
17:38 | Base logic for game screen drawing. check-in: 47dde74477 user: stephanie.gawroriski tags: trunk | |
17:22 | For Squirrel Quarrel, print the frames which have been ran. check-in: 46a59ede49 user: stephanie.gawroriski tags: trunk | |
2018-03-19
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21:59 | Implement Displayable getWidth() and getHeight(); Configure the screen space for the game when it is drawn. check-in: 0b03244b4b user: stephanie.gawroriski tags: trunk | |
21:27 | Base for split screen and sub-screen. check-in: 66624574e9 user: stephanie.gawroriski tags: trunk | |
20:26 | Have GameLooper.run() be able to tell an interface when the game should be repainted. check-in: 153caa2074 user: stephanie.gawroriski tags: trunk | |
20:15 | Let the GameInterface constructor finish. check-in: cfc3801209 user: stephanie.gawroriski tags: trunk | |
20:13 | Just have GameLooper finish construction without a TODO. check-in: 0575897aee user: stephanie.gawroriski tags: trunk | |
20:07 | When initializing Units, just do nothing for now. check-in: 4016c9dfbf user: stephanie.gawroriski tags: trunk | |
19:52 | Normalize player teams and make it so CREEPS and NEUTRAL are always on their own team. check-in: f49ff02d9b user: stephanie.gawroriski tags: trunk | |
19:41 | Remove TODO from Players initialization; Add read/write of byte for replays. check-in: c58635d769 user: stephanie.gawroriski tags: trunk | |
18:46 | Base for record/replay of initial settings. check-in: 7d730cafac user: stephanie.gawroriski tags: trunk | |
18:16 | Add base for ReplayInputStream and ReplayOutputStream; In GameLoop do not initialize with an input stream, any input data will just be read and handled beforehand as needed. check-in: c783b2ced9 user: stephanie.gawroriski tags: trunk | |
16:53 | Add a mechanism to record a replay of a game to an output stream and for initial testing when a game has finished it will be played back. check-in: c09260b0d3 user: stephanie.gawroriski tags: trunk | |
16:19 | Comment out and fixup the code so that it compiles once again. check-in: a8ea20b137 user: stephanie.gawroriski tags: trunk | |
16:02 | Commenting of code in Automap. check-in: 14b1b0d906 user: stephanie.gawroriski tags: trunk | |
16:01 | Add base for ui sub-package. check-in: ed5a059b7d user: stephanie.gawroriski tags: trunk | |
15:58 | More refactoring, errors are now below 100. check-in: 03453e6e4e user: stephanie.gawroriski tags: trunk | |
15:51 | Comment out Renderer code. check-in: ce7e6fe55b user: stephanie.gawroriski tags: trunk | |
15:49 | More refactoring. check-in: 564fb0a29e user: stephanie.gawroriski tags: trunk | |
15:27 | Split off Unit.Pointer to UnitReference; More refactoring work. check-in: 23d5611e7a user: stephanie.gawroriski tags: trunk | |
03:42 | Correct InitialSettingsBuilder. check-in: a5667a7159 user: stephanie.gawroriski tags: trunk | |
03:41 | Add new class Tile; Major refactoring of BaseUnitInfo to make it simpler. check-in: e83e106b81 user: stephanie.gawroriski tags: trunk | |
03:28 | Add base for FixedPoint types; Add missing throws parameter; Partial splayed out BaseUnitInfo. check-in: e333feb6bf user: stephanie.gawroriski tags: trunk | |
03:17 | Rename UnitInfo to BaseUnitInfo. check-in: eec6b324f7 user: stephanie.gawroriski tags: trunk | |
03:15 | Move game specific data to its own data directory. check-in: e09c3c948d user: stephanie.gawroriski tags: trunk | |
03:10 | For Dimension, Point, and Rectangle allow a string to be parsed to recover them (would be reverse toString()). check-in: b2b0cfbebb user: stephanie.gawroriski tags: trunk | |
03:08 | Correct MegaTileIndex error; Add base for UnitLinker. check-in: 231ed9f3d3 user: stephanie.gawroriski tags: trunk | |