javax.microedition.khronos.egl.EGLContext

This class encapsulates the OpenGL context which is used to obtain instances of OpenGL ES and OpenGL rasterizers. To create a context use {@link EGL10#eglCreateContext(EGLDisplay, EGLConfig, EGLContext, int[])} method. To destroy a context use {@link EGL10#eglDestroyContext(EGLDisplay, EGLContext)}. For compatibility with the standard API this class should not be extended, unless the class extending is internal to SquirrelJME.